3Xtreme

3Xtreme is a racing game released for the PlayStation in 1999. As with 2Xtreme, 3Xtreme contains skateboarding, skating, and cycling options to reach the goal before opponent players. 3Xtreme's characters are composed of polygons.

Developer(s)989 Sports
Publisher(s)989 Sports
Producer(s)Joe Brisbois
Designer(s)Joe Brisbois
Bob Gordon
Programmer(s)Bob Gordon
Paul Rubio
Composer(s)Chuck Doud
Platform(s)PlayStation
Release
  • NA: April 21, 1999
Mode(s)Single-player, multiplayer

Gameplay

In 3Xtreme, the players take part in specific events using skateboards, BMX or inline skates.[1] With the simplistic nature of each stage, the focus is on doing tricks instead of pure driving.[2] There are more than 22 courses,[3] mostly taken from 2Xtreme.[4] They include parks, subways, mountains and islands.[3] Each trick, for which Dave Mirra and Andy MacDonald did motion-capture, can be linked into combos.[3] Some of them are rail slides, board grabs and 360 degree turns.[5] 3Xtreme rewards doing trick moves as good as possible by giving points, judging by how well they were performed. They can be used afterwards to upgrade the vehicles.[6] The game contains several modes: exhibition (is used to prepare for the race against the opponents), freestyle (competition in who gets the most trick points), and season (playing through three circuits which unlocks some equipment and extra tracks).[7]

Development

3Xtreme was developed by 989 Sports, with Ed Loonam as the product manager. The idea was to incorporate the speed pace from 1Xtreme, while keeping some fighting elements from 2Xtreme.[5] Unlike the previous games in the series which used sprites, every in-game object was fully polygonal and all tracks were designed to be longer.[5][2] The vehicles were based on real-life models from several manufacturers, such as Trek Bicycle Corporation, K2 Sports, GT Bicycles and Tum Yeto.[5]

Reception

The game received unfavorable reviews according to the review aggregation website GameRankings.[8] Next Generation said that the game was "yet another formula 'don't do much for the sequel, because they're gonna buy it anyway' production."[15]

References

  1. Curtis, Aaron (June 14, 1999). "Gamers' Corner". Los Angeles Times. Los Angeles Times Communications LLC. Retrieved October 1, 2020.
  2. "Gamers' Republic Sports: 3 Xtreme". Gamers' Republic. No. 12. Millennuim Publications Inc. May 1999. p. 77. Retrieved December 30, 2019.
  3. "PlayStation Preview: 3Xtreme". Game Informer. No. 70. FuncoLand. February 1999. p. 49. Retrieved December 30, 2019.
  4. Chapman, Paul (June 27, 1999). "3Xtreme game same old, same old". The Province. Postmedia Network. Retrieved October 1, 2020.
  5. Manning, Ric (April 27, 1999). "Test extreme moves with video game". The Ithaca Journal. Gannett Company. Retrieved October 1, 2020.
  6. Gelmis, Joseph (May 11, 1999). "New Playstation [sic] games send competitors on a wild chase". The Morning Call. Tribune Publishing. Retrieved October 1, 2020.
  7. Bailey, Steven (June 11, 1999). "3Xtreme is disappointment". Arizona Daily Star. Lee Enterprises. Retrieved October 1, 2020.
  8. "3Xtreme for PlayStation Review". GameRankings. CBS Interactive. Archived from the original on May 1, 2019. Retrieved October 1, 2020.
  9. Marriott, Scott Alan. "3Xtreme - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved October 1, 2020.
  10. EGM staff (1999). "3Xtreme". Electronic Gaming Monthly. Ziff Davis.
  11. Higgins, Geoff "El Nino"; Ngo, George "Eggo" (June 1999). "3Xtreme". GameFan. Vol. 7 no. 6. Shinno Media. p. 72. Retrieved October 1, 2020.
  12. Air Hendrix (1999). "3Xtreme Review for PlayStation on GamePro.com". GamePro. IDG Entertainment. Archived from the original on September 28, 2004. Retrieved October 1, 2020.
  13. MacDonald, Ryan (May 4, 1999). "3Xtreme Review [date mislabeled as "April 28, 2000]". GameSpot. CBS Interactive. Archived from the original on October 20, 2004. Retrieved October 1, 2020.
  14. Perry, Douglass C. (April 21, 1999). "3Xtreme". IGN. Ziff Davis. Retrieved December 30, 2019.
  15. "3Xtreme". Next Generation. No. 55. Imagine Media. July 1999. p. 94. Retrieved December 30, 2019.
  16. Rybicki, Joe (June 1999). "3Xtreme". Official PlayStation Magazine. p. 98. Retrieved October 1, 2020.
  17. "Review: 3Xtreme". PSM. No. June 1999. Imagine Media.
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