Coaster Works
Coaster Works, known in Japan as Jet Coaster Dream (ジェットコースタードリーム), is a simulation game for the Dreamcast console released by Xicat Interactive on December 10, 2000.[1] The game is a simulation of roller coaster design and construction. Each of the levels offer certain requirements that the player must meet to pass to the next level. The game starts the player off in a "kiddie" themed park and progresses to more and more difficult levels with more difficult requirements. A direct sequel titled, Jet Coaster Dream 2 was released in November, 2000 in Japan only as the North American and PAL releases were cancelled for 2001. A third game titled, Rollercoaster World was developed by Takara and published by Midas Interactive Entertainment for the PlayStation 2 in 2004 only in Europe.
Coaster Works | |
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European Dreamcast cover art | |
Developer(s) | Bottom Up, Bimboosoft |
Publisher(s) | Xicat Interactive, Inc. |
Platform(s) | Dreamcast |
Release | |
Genre(s) | Simulation |
Mode(s) | Single-player |
Reception
Eric Bratcher reviewed the Dreamcast version of the game for Next Generation, rating it two stars out of five, and stated that "The engine is fast (though graphically bland), but a trip to a real amusement park would cost about the same and last longer than four hours. Plus, you could buy corn dogs and funnel cake."[2]
Coaster Works received positive reviews from critics. IGN gave the game an 8.4/10, and Metacritic gave the game an average 70%.
References
- Deci, T.J. "Overview - Coaster Works". allgame. Retrieved 2012-10-03.
- Bratcher, Eric (October 2001). "Finals". Next Generation. Vol. 4 no. 10. Imagine Media. p. 80.
External links
- at IGN
- at Metacritic
- Coaster Works (Dreamcast) at cnet reviews
- Coaster Works (Dreamcast) at Gamervision