Dames Making Games
Dames Making Games (DMG) is a Toronto-based non-profit organization that aims to encourage the participation of women, non-binary, femme and queer people in the creation of video games.
Formation | 2012 |
---|---|
Founders | Cecily Carver, Alex Leitch, Jennie Faber |
Founded at | Toronto |
Legal status | Non-profit |
Location |
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Website | dmg |
Dames Making Games' origins can be traced to a 2011 program held by TIFF Nexus called “The Difference Engine Initiative,” held in collaboration with the Hand Eye Society, which educated young women in game creation.[1] Founded in 2012 by Cecily Carver, Alex Leitch, and Jennie Faber, the group has held workshops, game jams, socials and other events aiming to educate and support gender-diverse gamers, citing the male-dominated culture of gaming as a barrier faced by many would-be gamers.[2][3] DMG's goals also include diversifying the depiction of gender in games to better reflect the breadth of human experience.[4] In 2015 and 2016, the group collaborated in organizing Indigicade, a video-game development initiative aimed at Indigenous girls and women.[5]
See also
References
- Patterson, Megan. "Girls Make Games Too: A Chat with Dames Making Games". Toronto Standard. Retrieved 9 March 2019.
- Sapieha, Chad (27 September 2017). "Dames Making Games' Damage Camp set to help create an "alternative system" for marginalized game makers | Financial Post". Financial Post. Retrieved 9 March 2019.
- Kotzer, Zack (24 July 2013). "Dames saving games". NOW Magazine. Retrieved 9 March 2019.
- Nursall, Kim (2 January 2014). "Dames Making Games organization helps women make video games | The Star". Toronto Star. Retrieved 9 March 2019.
- Kestler-D'Amours, Jillian. "Creating video games help indigenous girls boost self-confidence". Toronto Star. Retrieved 9 March 2019.
External links
- Official website
- Dames Making Games on Twitter
- Dames Making Games on Instagram
- Dames Making Games on Facebook
- Video on Vimeo