Everything's Eventual (novella)
"Everything's Eventual" is a fantasy novella by American writer Stephen King. It was originally published in the October/November 1997 issue of The Magazine of Fantasy & Science Fiction. In 2000, it was included in the game Stephen King's F13,[1] and in 2002, in King's collection of the same name.
Everything's Eventual | |
---|---|
Author | Stephen King |
Country | United States |
Language | English |
Series | Fantasy |
Published in | Magazine of Fantasy & Science Fiction |
Publication type | Periodical |
Publisher | Mercury Press |
Media type | |
Publication date | 1997 |
Plot summary
Richard "Dinky" Earnshaw, a 19-year-old high school dropout, explains that he's got a good job in which he gets his own house, car, and virtually anything he asks for — including CDs that have not been released yet. He also gets a small weekly cash allowance, provided he doesn't look for the people who drop it through his mail slot and that he gets rid of any money left over at the end of the week; he dumps his excess change into the gutter by his house and he puts his bills in the garbage disposal.
It is revealed that Dinky has the ability to mentally influence people by drawing complicated designs or pictures, in a way that he does not completely understand. This is illustrated when he recalls that, as a child, when a dog tormented him on his way home from school, he (semi-knowingly) drove it to suicide. At Dinky's previous job at a convenience store, he was forced to endure humiliating treatment by another employee named Skipper, until the day Dinky used his power to make Skipper kill himself.
Dinky is discovered by a man named Mr. Sharpton, who claims to work for an organization that searches across the world for people with such talents. Dinky is recruited to kill very specific targets by e-mailing them his designs that he creates on an Apple computer. He is, in return, given a life that seems ideal, complete with a house and other benefits. Mr. Sharpton tells Dinky that the people he is ordered to kill are wicked, horrible criminals, and that the world is better off without them.
For a time, Dinky lives his new life in a semi-mindless bliss; however, when he finds an article in the newspaper about one of the individuals whom he has killed (a seemingly innocent old newspaper columnist) he begins to feel guilty for what he has done. After researching more into his other victims, Dinky realizes that the organization has been using him to assassinate political dissidents and alternative thinkers. As the story ends, Dinky plans his escape, but not before sending one final email to Mr. Sharpton, his recruiter, with a nondescript symbol attached.
Inspiration
King states in the foreword for this short story that the idea came from a dream about a person pouring change into the storm drain.[2]
According to Stephen Spignesi, a recognized authority on the subject, Stephen King told Peter Straub that the character of Dinky is a "Breaker", like Ted in the novella Low Men in Yellow Coats, thereby connecting this tale to the world of The Dark Tower, The Stand and other King Dark Tower works. [3]
References
- Tasha Robinson (2000-02-07). "Cool Stuff: Stephen King's F13". Science Fiction Weekly. Archived from the original on 2000-02-29.
- King, Stephen (2002). Everything's Eventual. Great Britain: Hodder. p. 235. ISBN 9781444723212.
- Spignesi, Stephen (30 October 2018). Stephen King, American Master: A Creepy Corpus of Facts About Stephen King & His Work. Permuted Press. p. 306. ISBN 9781682616079.