Istvan Pely
Istvan Pely (born in 1974), is an American game artist with Hungarian background. His interest in video games began when his father brought home an Apple IIe; Pely enjoyed playing adventure games such as Dragon World and Wrath of Denethenor.[1] He got into 3D computer graphics while attending college, where he was introduced to 3D Studio R2.[2] He developed a Mac/PC adventure game in Director called Majestic, and managed to get it published before graduating. Since then he has developed two more games independently: Symbiocom and the science fiction game Zero Critical which was produced in 1999.[3] Pely eventually decided to focus solely on 3D art. His project Movkup is an avenue for exploring fantastical mechanical/industrial design.[4]
Istvan Pely | |
---|---|
Born | 1974 (age 46–47) |
Nationality | American |
Occupation | Video game artist |
Employer | Bethesda Game Studios |
Known for | Fallout 3 Fallout 4 |
Mr. Pely served as the lead artist and technical lead in the development of Fallout 3 at Bethesda Softworks. He married Hiu-Lai Chong, who worked as a character artist for Fallout 3.[1] He continued working with Bethesda Game Studios on the next Fallout games.
Works
Year | Work | Role |
---|---|---|
1995 | Majestic Part I: Alien Encounter | Producer, Director, Graphics, Programming |
1998 | Symbiocom | Design, Graphics, Programming |
1999 | Zero Critical | Design, Graphics, Programming |
2001-2004 | Movkup | 3D-CG-Mechanical-Conceptual |
2006 | The Elder Scrolls IV: Oblivion | Lead Dungeon Artist |
2008 | Fallout 3 | Lead Artist[5] |
2011 | The Elder Scrolls V: Skyrim | Additional graphic design |
2015 | Fallout Shelter | Art Director |
2015 | Fallout 4 | Lead Artist |
References
- "Loyola Magazine » Master of the Game". loyola.edu.
- "3D Artists - Art Gallery - Jury". raph.com. Archived from the original on 2009-10-04. Retrieved 2009-06-12.
- "Home". justadventure.com. Archived from the original on 2010-01-07. Retrieved 2009-06-12.
- "Archived copy". Archived from the original on 2009-05-02. Retrieved 2020-01-27.CS1 maint: archived copy as title (link)
- https://www.shacknews.com/article/54505/fallout-3-interview-bethesda-addresses