Ken Lobb
Kenneth Alan Lobb (also credited as Ken Lobb, KAL, and K. Lobb) is an American video game designer formerly employed by Taxan USA Corp., Namco Hometek, and Nintendo of America, and currently employed by Microsoft Studios as Creative Director.[1] He is best known as co-creator of the Killer Instinct series.[2]
Ken Lobb | |
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Born | United States |
Other names | KAL, K. Lobb, Ken Lobb |
Occupation | Video game designer, creative director, voice actor |
Years active | 1989-present |
Lobb was employed as Product Manager of Taxan USA between 1989 and 1991, where he worked alongside Japanese developer KID on various NES games made for the U.S. market. After Taxan closed down in early 1991, Lobb was then employed by Namco Hometek until 1993.[3] The same year[4] Lobb began working at Nintendo of America, where he worked on several games, including GoldenEye 007.[5] Lobb has been employed by Microsoft Game Studios since 2002.[6]
A weapon in GoldenEye 007, the Klobb, was named after him due to last-minute copyright issues, and became notorious amongst gamers for its lackluster abilities. Despite this, Lobb stated that it "ended up having a nice impact on me, personally".[7]
Works
- Burai Fighter (NES, 1990)
- Low G Man (NES, 1990)
- G.I. Joe (NES, 1990)
- Rolling Thunder 2 (Genesis, 1991) - Hometek Team
- G.I. Joe: The Atlantis Factor (NES, 1992) - (uncredited)
- Kick Master (NES, 1992)
- Splatterhouse 2 (Genesis, 1992) - Special Thanks
- Wings 2: Aces High (SNES, 1992) - Producer
- Super Batter Up (SNES, 1992) - Special Thanks
- Splatterhouse 3 (Genesis, 1993) - Special Thanks
- Super Punch-Out!! (SNES, 1994) - Special Thanks
- Donkey Kong Country (SNES, 1994) - Special Thanks
- Killer Instinct (Arcade, 1994) - Game Design, Character Voices
- Killer Instinct 2 (Arcade, 1996) - Character Voices, Additional Design, Special Thanks
- Cruis'n USA (N64, 1996) - Special Thanks
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES, 1996) - Special Thanks
- Tetrisphere (N64, 1997) - Product Coordinator
- Donkey Kong Land III (GB, 1997) - Special Thanks
- GoldenEye 007 (N64, 1997) - NOA Treehouse Staff
- Diddy Kong Racing (N64, 1997) - NOA Thanks To
- Cruis'n World (N64, 1997) - NOA Producer
- Blast Corps (N64, 1997) - NOA Staff
- Banjo-Kazooie (N64, 1998) - NOA Big Thanks
- Star Wars Episode I: Racer (N64/GBC) - Thanks to Nintendo of America
- R-Type DX (GBC, 1999) - Special Thanks
- The New Tetris (N64, 1999) - Special Thanks
- NBA 3 on 3 Featuring Kobe Bryant (N64, 1999) - Special Thanks
- Mickey's Racing Adventure (GBC, 1999) - Thanks
- Ken Griffey Jr.'s Slugfest (N64/GBC, 1999) - Special Thanks
- Jet Force Gemini (N64, 1999) - NOA Thanks To
- Duke Nukem: Zero Hour (N64, 1999) - Special Thanks
- Donkey Kong 64 (N64, 1999) - Special Thanks
- Conker's Pocket Tales (GBC, 1999) - NOA Special Thanks
- Command & Conquer (N64, 1999) - Executive Producer
- Perfect Dark (N64, 2000) - NOA Staff
- Voodoo Vince (Xbox, 2003) - Special Thanks
- Fable: The Lost Chapters (Xbox, 2004)- Special Thanks
- Shadowrun (Xbox 360, 2007) - Special Thanks
- Crackdown 2 (Xbox 360, 2010) - Designer
- Killer Instinct (Xbox One, 2013) - Supervisor, voice of Chief Thunder[8]
- Ori and the Blind Forest (Xbox One/Xbox 360/Windows 10, 2015) - Special Thanks
- Quantum Break (Xbox One/Windows 10, 2016) - Business
References
- https://www.youtube.com/watch?v=BgI16r8l5Vw
- "An Audience With: Ken Lobb". Edge Online. Retrieved 2014-06-21.
- https://www.youtube.com/watch?v=wkYqOIBx91g
- https://www.youtube.com/watch?v=idJOmXFJd8c
- "IGN review of Goldeneye007". Retrieved 2009-07-16.
- https://www.linkedin.com/in/ken-lobb-28bb413
- Brian (2017-04-02). "Former Nintendo exec Ken Lobb on GoldenEye 007's rail shooter origins, Klobb gun, more". Nintendo Everything. Retrieved 2020-11-24.
- Double Helix Games (November 22, 2013). Killer Instinct (Xbox One). Microsoft Studios. Scene: Closing credits, Voice cast.
External links
- Ken Lobb's profile at MobyGames