Kinect Sports: Season Two
Kinect Sports: Season Two, also known as Kinect Sports 2, is a sequel to Kinect Sports co-developed by Rare and BigPark, and published by Microsoft Studios. It was unveiled at E3 2011's Microsoft Conference for Kinect and released in October 2011. The game adds six new sports and voice control. As with the previous game, it requires the Kinect sensor. Along with its predecessor Kinect Sports, it has been released in the Kinect Sports Ultimate Collection bundle on 18 September 2012 with additional bonus content and extra sports added, basketball, golf and skiing.[2]
Kinect Sports: Season Two | |
---|---|
Developer(s) | Rare BigPark |
Publisher(s) | Microsoft Studios |
Platform(s) | Xbox 360 |
Release | |
Genre(s) | Sports |
Mode(s) | Single player, Multiplayer |
Gameplay
Kinect Sports: Season Two consists of six sports which can be accessed from the main menu, which can be played in single or multiplayer: golf, darts, baseball, skiing, tennis, and American football.[3][4] The games are controlled through Microsoft's Kinect device, which allows players to control the game through gestures and speech recognition without the need of any physical game controller.[3] The player controls the sports by mimicking how the sports are played in real life without the equipment that usually is associated with them; for example, swinging one's arms as if they were holding a golf club or kicking to score a field goal in American football.[5] The Kinect's voice command technology is utilized more frequently than in the game's predecessor, Kinect Sports, with the game containing over 300 voice commands.[6]
Rare has shown the American football game's two-player gameplay, where one user controls the quarterback and another the receiver during a game. The player mimes throwing a football towards the receiver, where the other person mimics catching it.[7] A field goal trial was demonstrated during the Electronic Entertainment Expo (E3), which allowed the user to attempt to kick a field goal by completing a kicking motion.[8] In golf, the player can use voice commands to switch clubs without having to move to a menu, and swing their hands as if holding a club.[7] The game features Xbox Live competition, and allows players to challenge each other in multiplayer modes.[5]
Reception
Microsoft demonstrated golf and American football at E3 2011. Reaction from demos for golf were positive; Tom Hoggins of The Daily Telegraph called the golf game "excellent fun" and stated that the game overall felt like "a highly refined, more complete version of the first game".[5] The American football demonstration was subject to more mixed reaction. IGN's Peter Eykemans complimented the Kinect's sensitivity toward his missed field goal kick, noting that as he accidentally kicked the floor in real life, his avatar likewise failed to hit the football properly in the game.[8] GameSpot's Tom McShea voiced concerns from the E3 demonstration of American football, noticing how the demonstrator's attempts to throw to the receiver in the multiplayer game for the most part failed to work properly.[7]
References
- Sinclair, Brendan (16 August 2011). "Kinect sequels dated". GameSpot. Retrieved 17 August 2011.
- "Amazon.com: Kinect Sports Ultimate Collection: Video Games". Retrieved 6 February 2013.
- Clements, Ryan (6 June 2011). "E3 2011: Kinect Sports: Season 2 Announced". IGN. Retrieved 15 August 2011.
- "Kinect Sports: Season Two Fact Sheet". Rare. 6 June 2011. Archived from the original on 25 March 2012. Retrieved 15 August 2011.
- Hoggins, Tom (17 June 2011). "Kinect Sports Season Two preview". The Daily Telegraph. Retrieved 15 August 2011.
- Douglas, Jane (20 July 2011). "Kinect Sports 2 'pushing speech a hell of a lot' - Rare". IGN. Retrieved 15 August 2011.
- McShea, Tom (6 June 2011). "E3 2011: Kinect Sports: Season Two Preview Impressions". GameSpot. Retrieved 15 August 2011.
- Eykemans, Peter (7 June 2011). "E3 2011: Going Long in Kinect Sports Season 2". IGN. Retrieved 15 August 2011.