MicroIllusions
MicroIllusions, based in Granada Hills, California was a computer game developer and publisher[1] of the home computer era (late 1980s to early 1990s). MicroIllusions, as a company, was a strong supporter of the Commodore Amiga and typically released titles on that platform before porting it to others. Activision cancelled them as an affiliated publisher after a year of signing them up.[2] The company went out of business in or about 1990.
General
The company impact has been summed up as, "During MicroIllusion’s brief existence they produced some visionary software that, like so much else that came out of the Amiga scene, gave the world an imperfect glimpse of its multimedia future. That’s as true of Photon Paint, the progenitor of photographic-quality visual editors like Adobe Photoshop, as it is of Music-X, a forerunner of easy-to-use music packages like GarageBand."[2]
Founding
According to The Digital Antiquarian, "The seeds of MicroIllusions were planted during one day’s idle conversation when Steinert complained to David Joiner that, while the Amiga supposedly had speech synthesis built into its operating system, he had never actually heard his machines talk; .. He proved as good as his word within a few hours. Impressed, Steinert asked if he could sell the new program ' talk to me' in his store for a straight 50/50 split. Given his circumstances, Joiner was hardly in a position to quibble. When the program sold well, Steinert decided to get into Amiga software development in earnest with the help of his wunderkind."[2]
Applications
- Photon Paint 1.0 (2D painting with 3D generation) (1987) Amiga
- Photon Video: Cel Animator (animation) (1988) Amiga
- Transport Controller (animation) (1988) Amiga
- Photon Paint 2.0 (2D painting with 3D generation) (1989) Amiga / Mac
- Edit Decision List Processor (film/video production) (1989) Amiga
- Genesis: The Third Day (3D landscape generation) (1991) Amiga
- Music-X (1989) David Joiner (Talin)
- Music-X Jr
- Dynamic CAD 2.3
- Dynamic Word
- The Planetarium
- Micro Midi
- Dynamic Publisher
Games
- Discovery (1986), Amiga, DOS, C64, Megadrive (Genesis) created by David Joiner (Talin). Various addons were released ( language, Math, Science, Social Studies, Spell, Trivia 1)
- Faery Tale Adventure, (1986) Amiga, created by David Joiner (Talin)
- Blackjack Academy (1987), Amiga, DOS, Apple IIGS created by Westwood
- Ebonstar (1988), Amiga, created by the Dreamers Guild
- Romantic Encounters at the Dome (1988) Amiga, DOS, Macintosh[3]
- Faery Tale Adventure (1987) Amiga and Commodore 64 (C64), DOS, Sega Mega Drive[4][5]
- Galactic Invasion (1987) Amiga. Developed by Silent Software.
- Tracers (1988) Developed by Hacker Corp. Amiga
- Fire Power (1988) Amiga, C64, Apple IIGS, DOS[6]
- Mainframe (1988) C64
- Craps Academy (1988) Europe-only release, Amiga[4] Developed by Silent Software.
- Questmaster 1: Prism of Heheutotol (a.k.a. Dondra: A New Beginning) (1988) C64, DOS (Apple II version by Spectrum Holobyte)[7]
- Turbo (1989) Developed by Silent Software. Amiga
- Laser Squad (published, 1989) Developed by Blade (Teque) Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, MSX 1/2, NEC PC-98
- Dr. Plummet's House of Flux (1989)
- Jetsons George Jetson and the Legend of Robotopia (1989), Amiga, Apple Mac. Developed by The Dreamers Guild
- Land Of Legends, Unreleased, Developed by Parsec Soft Systems.
Faery Tale Adventure II: Halls of the Dead (1997), sometimes credited to MicroIllusions, was completed by The Dreamers Guild, Inc. for various platforms.[8]
References
- MicroIllusions company profile Archived 2006-10-04 at the Wayback Machine from Home of the Underdogs
- "The Faery Tale Life of MicroIllusions". The Digital Antiquarian. 2015.
- Romantic Encounters at the Dome entry from MobyGames
- List of MicroIllusions games from GameSpot
- Faery Tale Adventure: Book I entry from MobyGames
- Fire Power entry from MobyGames
- Questmaster 1 entry from MobyGames
- Faery Tale II entry from MobyGames