Nuclear Destruction
Nuclear Destruction is a play-by-mail (PBM) game. It was published by Rick Loomis of Flying Buffalo Inc. in 1970. It was the first professional PBM game.[1]
Designer(s) | Rick Loomis |
---|---|
Publisher(s) | Flying Buffalo Inc. |
Publication date | 1970 |
Genre(s) | Role-playing |
Language(s) | English |
System(s) | Play-by-mail |
Players | 10 to 30 |
Skill(s) required | Critical thinking, diplomacy |
Website | www |
Development
Nuclear Destruction was the first game offered by Flying Buffalo Inc., and started the professional PBM industry.[2] Flying Buffalo Inc. offered the game through mail initially, but it is a play-by-email (PBEM) game in the 21st century as well.[3]
Gameplay
According to reviewer Charles Mosteller, editor in chief of Suspense and Decision, the modern PBM magazine, Nuclear Destruction is a "Strategic missile game with emphasis on diplomacy".[3] The object is to be the sole survivor at the end of the game, by arranging for the other players to be destroyed with nuclear missiles.[4] Player tools include missiles, "anti-missiles", factories, and money for influencing other players.[4]
See also
References
- Mclain 1993.
- Townsend 1988. p. 20.
- Mosteller 2014. p. 21.
- Lindahl 2020.
Bibliography
- Lindahl, Greg. "Nuclear Destruction". PBM List. Retrieved May 30, 2020.
- McLain, Bob (August 1, 1993). "Play By Mail: The Infancy of Cyberspace". Pyramid. sjgames.com. Retrieved May 5, 2020.
- Mosteller, Charles (June 2014). "Nuclear Destruction: ND-842/Turn # 1" (PDF). Suspense and Decision. No. 8. pp. 21–28. Retrieved May 30, 2020.
- Townsend, Jim (1988). "The PBM Corner". White Wolf Magazine. No. 11. White Wolf Publishing. p. 20.
External links
- Flying Buffalo Inc. "Nuclear Destruction". Flying Buffalo Inc. Retrieved May 30, 2020.