Psi World
Description
Psi World is a science-fiction system set approximately in the 21st century and featuring the widespread use of psionic powers.[1] Psionic characters (like the PCs) are oppressed by an intolerant society and the government.[1] The rules cover character creation, skills, psionic powers, combat, and "the World."[1] The game includes two introductory scenarios and a GM's screen.[1]
Publication history
Psi World was designed by Del Carr and Cheron, with art by Bill Willingham and Matt Wagner, and was published in 1984 by Fantasy Games Unlimited as a boxed set with a 32-page book, a 30-page book, a cardstock screen, a sample character sheet, and dice.[1]
In 1985, William H. Keith, Jr. and J. Andrew Keith expanded into Fantasy Games Unlimited's game lines including Psi World.[2]:75
Reception
Chris Baylis reviewed Psi World for Imagine magazine, and stated that "I would suggest that this is a system for the slightly more mature player, not for the young and blood-thirsty beat-'em-up brigade. Much thought and planning is required by both GM and player, and character interaction and party cooperation is a must for survival and enjoyment."[3]
Lawrence Schick commented: "Feel persecuted just because you're better than everyone else? This game is for you!"[1]
Reviews
- Different Worlds #44
- White Wolf #7 (1987)
- Casus Belli #24 (Feb 1985)
References
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 357. ISBN 0-87975-653-5.
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- Baylis, Chris (December 1984). "Notices". Imagine (review). TSR Hobbies (UK), Ltd. (21): 21.