Racing Lagoon

Racing Lagoon (レーシングラグーン, Rēshingu Ragūn) is a 1999 video game developed and published by Square. The game is unique in that it combines street racing with role-playing elements. The game's story follows a new member of a street racing team in 1999 Yokohama, Japan as he tries to learn about his forgotten past and a mysterious race that took place ten years prior to the game's opening.

Racing Lagoon
Developer(s)Square Product Development Division 2
Publisher(s)Square
Director(s)Hitoshi Sasaki
Producer(s)Akitoshi Kawazu
Designer(s)Tsukasa Fujita
Programmer(s)Tetsuji Iwasaki
Artist(s)Takaharu Matsuo
Writer(s)Motomu Toriyama
Composer(s)Noriko Matsueda
Takahito Eguchi
Platform(s)PlayStation
Release
  • JP: June 10, 1999
Genre(s)Racing video game
Role-playing
Mode(s)Single-player

Released for the PlayStation, the game is compatible with the Sony PocketStation. The game's music was composed by Noriko Matsueda as a jazz/techno fusion; she was joined by Takahito Eguchi as his first compositional role, and the soundtrack was released as an album. The game received poor reviews in Japan and was never released outside of the country, but still sold over 140,000 copies.[1]

Gameplay

The game features street-races that are initiated by flashing headlights at other drivers. Players are able to customize their car colors and other parts, and beating another driver entitles the player to pieces of the defeated car.[2] The game features two modes: a "High Speed Driving RPG" mode, where the player drives around taking missions and racing other drivers, and a "2 Warriors Battle Mode", where the player simply competes in races. The RPG mode is the primary portion of the game.[3]

Story

Racing Lagoon plot takes place in Yokohama, Japan, in 1999, and centers on several groups of street racers. 10 years prior to the game an event called "Fastest Legend" took place. One night, Team Bay Lagoon Racing (BLR), a five-member team led by "The Ace", Ikki Fujisawa, holds a race against Night Racers Honmuku (NR). The story follows one of BLR's newly joined members, Sho Akasaki, who is just beginning his racing career. Akasaki is determined to find out about the mystery of the "Fastest Legend", as well as his forgotten past.[4]

Development

The games story was greatly influenced by the illegal street racing that occurred in Japan during the 1980’s, and many of the cars used were recreated exactly for the game.[1]

Music

The game's soundtrack was composed by Noriko Matsueda, with a few tracks contributed by Takahito Eguchi; it was Eguchi's first compositional role.[3] The music has been described as a jazz/techno fusion, with "fast-paced" music that includes live recordings of saxophones.

Release

Racing Lagoon was released on June 10, 1999 for the Sony PlayStation.[5] The game managed to sell over 141,000 copies in Japan by the end of 1999.[6] The soundtrack was released as an album on June 19, 1999 by DigiCube. The two-disc album features 62 tracks and covers a duration of 2:31:03.[7] The game was re-released on March 20, 2002 for the PlayStation under the PS One Books line.[5]

In 2014, a Racing Lagoon event was held in Square Enix's mobile game Spirit Yankee Soul. Racing Lagoon's scenario writer, Motomu Toriyama served as scenario director for the event.[8]

Reception

The game was not well received by the Japanese gaming publication Famitsu PS, scoring only a 21 out of 40.[9] Weekly Famitsu was a bit more favorable, giving it a score of 26 out of 40.[5] The game was voted #45 for "most wanted sequels" by Famitsu's readers.[13]

Retro review by Kotaku noted that the games jazz fusion soundtrack was one of the best of the PlayStation era.[1]

References

  1. Kelly, Andy (April 26, 2018). "Remembering Racing Lagoon, Square's Weird Street Racing 'Car-PG'". Kotaku UK. Retrieved April 21, 2020.
  2. IGN Staff (28 January 1999). "Hey! You Flashing at Me?". Archived from the original on 19 September 2016.
  3. Dave. "Racing Lagoon Original Soundtrack :: Review by Dave". Square Enix Music Online. Archived from the original on 2010-03-23. Retrieved 2011-05-12.
  4. Gill, Charles P. (July 26, 2017). "Racing Lagoon". Hardcore Gaming 101. Retrieved April 21, 2020.
  5. "レーシングラグーン [PS]". Famitsu. Archived from the original on 2014-11-09. Retrieved 2018-08-19.
  6. "1999年ゲームソフト年間売上TOP300" [1999 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 416. ISBN 4-7577-2307-5. Archived from the original on 2015-06-28.
  7. Gann, Patrick (2001-03-23). "Racing Lagoon OST". RPGFan. Archived from the original on 2011-12-13. Retrieved 2011-05-12.
  8. "Square Enix's Latest Countdown Wasn't As… Badass As Expected". Siliconera. November 7, 2014. Archived from the original on March 6, 2016.
  9. IGN staff (June 1, 1999). "Now Playing in Japan". IGN.com. Archived from the original on 2007-11-09. Retrieved 2008-11-13.
  10. "Zoom: Racing Lagoon". Joypad (in French). No. 89. France: Yellow Media. September 1999. p. 114.
  11. Daxer, Christian (August 1999). "Import: Racing Lagoon". Video Games (in German). No. 93. Germany: Future-Verlag. p. 66.
  12. "Flash Game: Racing Lagoon". Gamers (in Portuguese). No. 42. Brazil: Editora Escala. June 1999. p. 58.
  13. "Archived copy". Archived from the original on August 4, 2009. Retrieved May 5, 2009.CS1 maint: archived copy as title (link)
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