Riddle of the Sphinx (Atari 2600)
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. In the game the player becomes Prince of Egypt and travels back in time to release the land from a vile curse.[2]
Riddle of the Sphinx | |
---|---|
Developer(s) | Imagic |
Publisher(s) | Imagic |
Designer(s) | Bob Smith[1] |
Platform(s) | Atari 2600 |
Release | 1982 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Smith wrote several other titles for Imagic, including Star Voyager and Dragonfire.[1]
Gameplay
The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3]
Reception
Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer No. 58.[2] Edwards commented that "It is a masterful blend of strategy and arcade gaming in a home cartridge. Take this one home."[2]
References
- Hague, James. "The Giant List of Classic Game Programmers".
- Edwards, Richard A. (December 1982). "Capsule Reviews". The Space Gamer. Steve Jackson Games (58): 48–49.
- "Riddle of the Sphinx Manual". archive.org. Imagic. 1982.
External links
- Riddle of the Sphinx at Atari Mania
- 1984 Software Encyclopedia from Electronic Games
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