Southend Interactive
Southend Interactive was a game development studio based in Malmö, Sweden. Southend worked on game productions from various genres that run from various clients, such as Ubisoft and Sierra Online. They also created games for Microsoft's Xbox Live Arcade service on the Xbox 360. Southend's company slogan was "Tomorrow's experiences today."[1]
Southend shuttered in June 2013 when Ubisoft Massive acquired Southend's 24 developers and some technology[2] to be used in Massive's Tom Clancy's The Division massively multiplayer online game. Southend had been seeking a suitor and partially blamed its publisher, Deep Silver, for the company's closure.[3]
Games
- Deathrow (2002)
- XIII (2003)
- The Da Vinci Code 3D (2006)
- Commanders: Attack of the Genos (2008)
- R-Type Dimensions (2009)
- Lode Runner (2009)
- Xtrakt (2009) - Windows Mobile
- Experiment 13 (2009) - Windows Mobile/Android
- Tecmo Bowl Throwback (2010) - XBLA/PSN
- ilomilo (2010)
- Sacred Citadel (2013) - XBLA/PSN/PC[4]
- Brisby & Donnovan (cancelled)[5]
References
- "SOUTHEND". Archived from the original on October 1, 2008. Retrieved December 7, 2008.
- "Ubisoft Massive acquires Southend Interactive". MCV/DEVELOP. June 11, 2013. Retrieved December 8, 2020.
- Handrahan, Matthew (June 12, 2013). "Massive hires entire Southend Interactive team". GamesIndustry.biz. Retrieved December 8, 2020.
- Dyer, Mitch (6 August 2012). "Sacred Citadel: Cartoon Brawling for Hardcore RPG Nerds".
- Matulef, Jeffrey (22 April 2014). "ilomilo and Year Walk devs reveal canned game Brisby & Donnovan". Eurogamer. Gamer Network. Retrieved 23 April 2014.
External links
- Official website at the Wayback Machine (archived April 26, 2013)
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