Tannenberg (video game)
Tannenberg is a squad-based multiplayer first-person shooter video game set during World War I. It is a standalone expansion to Verdun, and entered Steam Early Access on November 17, 2017.[1][2][3][4] Tannenberg left Steam Early Access on February 13, 2019.[5][6] It was released on PlayStation 4 and Xbox One on July 24, 2020.[7][8][9] [10]
Tannenberg | |
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Developer(s) | M2H Blackmill Games |
Publisher(s) | M2H Blackmill Games |
Engine | Unity |
Platform(s) | |
Release | Microsoft Windows, OS X, Linux
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Genre(s) | First-person shooter |
Mode(s) | Multiplayer single-player |
Tannenberg is inspired by the 1914 Battle of Tannenberg in East Prussia. The game includes historically accurate World War I weapons, authentic uniforms and equipment, detailed injury and gore modeling, and maps based on the real battlefields of the Eastern Front.
The game runs on the Unity engine and was developed by independent studios M2H and Blackmill Games.
Gameplay
Tannenberg is a squad based game set on the Eastern Front of World War I that can be played with up to 64 players (40 players on consoles). There are 3 game modes in Tannenberg: Maneuver, Attrition Warfare and Rifle Deathmatch. In April 2019 a temporary 'Wolf Truce' feature was added to the Maneuver game mode, based on historical reports of armies calling truces to fight wolves. During this event, packs of wolves would sometimes enter the battlefield and attack players. Players would then be able to conduct a truce while wolves were present, or they could break the truce and continue fighting normally.[11][12] In April 2019, a 'Film Memoir' visual mode was added which switches the game's art and user interface to black and white, while adding a film grain effect.[13] Another console update in December 2020 added cross-platform play between Xbox and PlayStation for Verdun and Tannenberg.
Maneuver game mode In the Maneuver game mode, players join either the Entente or the Central Powers. After choosing a squad type and role within the squad, players join the battle where they have to capture sectors. Holding sectors provides control points (more or less depending on the value of the sector) and the team with the most control points will drain the other side's resources. The game ends when one team runs out of resources, when either team's HQ sector is captured, or when the match time runs out. Some sectors provide accelerated reloading abilities for NCOs, such as calling reconnaissance aircraft and artillery strikes. Supply lines are represented by requiring sectors to be connected to a team's HQ sector before that team can capture it.
Attrition Warfare game mode This is a variant of a team deathmatch battle. Each team, the Entente and the Central Powers, start with a number of tickets. These represent the amount of manpower that each side has at its disposal. Every time a player is killed and respawns, a ticket is deducted from the side he belongs to. The goal of the game is to diminish the opposing side’s tickets before losing all the tickets on your side, because a player cannot respawn if there are no more tickets.
Rifle Deathmatch game mode In Rifle Deathmatch, players fight in a free for all battle, armed only with one of the rifles and add-ons they can choose from when joining the game. This is a skill-based game-mode, where marksmanship and tactical cunning are rewarded. Players can earn experience and Career Points by killing other players, and with the Career Points can level up their rifles, gaining extra accessories for it, such as a bayonet.
Reception
A Rock, Paper, Shotgun Early Access review of the game commended it for portraying war with some nuance: "While war shooters typically deal in bombast and screaming and artillery barrages, Tannenberg juxtaposes that with quiet, everyday tragedies." The reviewer described Tannenberg as an improvement compared to Verdun, but also less unique. "It's already a better game, certainly a more exciting one, but it's not got as unique an appeal."[14]
References
- "Tannenberg on Steam". steampowered.com. Retrieved 22 November 2017.
- "Tannenberg charges into early access, continuing Verdun's WW1 FPS action". rockpapershotgun.com. Retrieved 22 November 2017.
- "World War I FPS Tannenberg is now on Early Access". pcgamer.com. Retrieved 22 November 2017.
- "Charge the Eastern Front in 'Tannenberg'- The Authentic WW1 Game Series Expands To A New Theater". warhistoryonline.com. Retrieved 1 December 2017.
- "WW1 FPS Tannenberg Primed and Ready to Come Out From Early Access". gamewatcher.com. Retrieved 8 November 2018.
- "Tannenberg, WWI followup to Verdun, leaves early access today". rockpapershotgun.com. Retrieved 15 February 2019.
- "Tannenberg is coming to PS4 and Xbox One later this year". vg247.com. Retrieved 6 May 2019.
- "Tannenberg Continues the WW1 Game Series on Xbox One". trueachievements.com. Retrieved 6 May 2019.
- "Tannenberg arrives on PS4 and Xbox One this winter". gamereactor.eu. Retrieved 6 May 2019.
- "Verdun Devs Release Follow-Up Tannenberg On PS4 And Xbox One". Gamespot. Retrieved 27 July 2020.
- "Tannenberg calls a truce to fight the real enemy: wolves". rockpapershotgun.com. Retrieved 17 April 2019.
- "Kill wolves instead of people in Tannenberg's new Wolf Truce event". pcgamer.com. Retrieved 17 April 2019.
- "WWI SHOOTERS VERDUN AND TANNENBERG GET FILM MEMOIR BLACK AND WHITE MODE". gamewatcher.com. Retrieved 27 July 2019.
- "Premature Evaluation: Tannenberg". rockpapershotgun.com. Retrieved 30 November 2017.