Tunnels of Armageddon
Tunnels of Armageddon is a computer game involving racing and shooting while avoiding obstacles.
Tunnels of Armageddon | |
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Developer(s) | P.Z.Karen Co. Development Group Logical Design Works |
Publisher(s) | California Dreams |
Designer(s) | Jarek Achinger |
Programmer(s) | Andrzej Sanojca Jarek Achinger Krzysztof Koziarski Mirosław Zabłocki |
Artist(s) | Maciej Markuszewski Marcin Szostakowski Renata Golaszewska Zbych Dąbrowski |
Composer(s) | Dorota Błaszczak |
Platform(s) | Amiga Apple IIGS DOS |
Release | 1989 |
Genre(s) | Action game racing game |
Mode(s) | Single-player |
Summary
The game features pseudo-3D graphics. Gameplay involves piloting a futuristic spacecraft through a series of tunnels to a destination within a certain time limit. Colliding into obstructions depletes a limited amount of shields given. The game is Sci-Fi in theme. The rather simple plot amounted to traversing deeper into tunnels to save Earth from evil aliens. The PC version had support for both EGA and VGA graphics, as well as an Ad-Lib or Soundblaster soundcard.
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