Andromeda Conquest

Andromeda Conquest is a 1982 strategy video game released for the Apple II, Atari 8-bit family, Commodore PET, MS-DOS, and TRS-80.[3] It had an influence on the 4X game genre.[4]

Andromeda Conquest
Developer(s)Avalon Hill[1]
Publisher(s)Avalon Hill[1]
Programmer(s)Atari 8-bit
Paul F. Granchelli[2]
Platform(s)Apple II, Atari 8-bit, Commodore PET, MS-DOS, TRS-80
Release
Genre(s)Strategy[1]
Mode(s)Single-player

Reception

Brian J. Murphy of Creative Computing praised Andromeda Conquest for its playability and multi-player mode but criticized the solitaire game, describing it as "dull".[5] Computer Gaming World's Floyd Mathews praised the game as "relatively simple, but exciting".[6] However, in 1992, in its retrospective survey of science fiction games, the magazine gave the title two of five stars.[7]

References

  1. GameFAQs
  2. "Andromeda Conquest". Atari Mania.
  3. "Andromeda Conquest TRS-80 manual". archive.org.
  4. History of Space Empire Games - The Early Years 1980-1992 Archived March 8, 2013, at the Wayback Machine
  5. Murphy, Brian J. (September 1983). "Andromeda Conquest". Creative Computing. 9 (9): 194–195.
  6. Mathews, Floyd (November–December 1982). "Andromeda Conquest". Computer Gaming World. 2 (7): 34–35.
  7. Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.


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