Nicolas Gaume
Nicolas Gaume (born 7 February 1971) is a French entrepreneur and video games creator. In May 2009[1] he became the CEO of Mimesis Republic and president of the French National Union of Video Games. He is also known for being the founder of Kalisto Entertainment, and was the head of the company between 1990 and 2002. Gaume is the son of one of the hoteliers of Arcachon, and is the great-grandson of Louis Gaume, a real estate developer known for developing the Pyla in 1920.[2] Nicolas is married with two kids.
Nicolas Gaume | |
---|---|
Born | |
Nationality | French |
Occupation | Chairman of Mimesis Republic |
Years active | 1990–present |
Known for | Kalisto Entertainment |
Children | 3 |
Parent(s) | Louis Gaume, a famous French architect |
Atreid Concept
In 1990, after dropping out of business school, Gaume and his friends founded his video game company, Atreid Concept, in Bordeaux. Atreid Concept was supported by Apple, whose CEO John Sculley was a former executive of the French Apple firm. Atreid Concept released a series of games for Macintosh including S.C.O.U.T. and Fury of the Furries under the brand name Kalisto. The company also produced products for videogame consoles, such as Pac-In-Time, edited by Namco and Nintendo, which granted Nicolas his first commercial success, after more than 500,000 were sold worldwide.
Mindscape Bordeaux
Faced with technological change - such the replacement of floppy disks by CD-ROM - and other financial restraints, Gaume sold Atreid Concept to a British group called Pearson, who had just purchased the multimedia publishing group Mindscape. Atreid Concept was renamed Mindscape Bordeaux. Under this new name, Gaume and his team developed the first game for Windows 95, a race car game, titled Al Unser Jr. Arcade Racing. They also attempted to expand the videogame into a book and a role-play game.
Kalisto Entertainment
In 1996, Gaume purchased the multimedia rights of Pearson, a British group, to found the company Kalisto Entertainment.
Kalisto Entertainment rapidly became a commercial and technological success. The company launched many successful video game titles, such as Dark Earth and Nightmare Creatures. Edited by Sony Computer Entertainment in Japan and Europe, and by Activision in the United States, the game sold more than 1.5 million copies worldwide.[3]
In 1999, thanks to multiple pre-production contracts signed, the company went public on the Stock Exchange in order to raise funds for new projects. Kalisto Entertainment also developed products for the online market, as well as developing services for phone network operators. At this time, Kalisto developed ‘’The Fifth Element’’, based on Luc Besson's movie. The game was edited by Ubisoft, and sold more than 750,000 copies worldwide.
In the wake of his enormous success of 1999, and after announcing sales of 140 million Euros, Gaume was invited to accompany Jacques Chirac, President of the French Republic, on an official trip.[4]
Many celebrities were elected to the board of directors of Kalisto Entertainment, such as Franck Riboud, CEO of the group Danone, and Emmanuel Chain, the ex-journalist oh the TV channel M6. Dominique Strauss-Kahn, Minister of Economy, Finances and Industry, nominated him for the Economical and Social Committee. In addition, First Minister Lionel Jospin named him an Advisor of French Foreign Trade.
In the beginning of 2000, during the waning days of the internet bubble, Kalisto Entertainment found itself in a dire financial situation. In 2002, after failing to gather more funding from Hedge Fund Global Emerging Markets, Kalisto Entertainment found itself in compulsory liquidation, and was forced out of the Market on 19 August 2002.
As a result of the exceptional losses, regulation authorities accused the managers of grossly misinforming their stockholders.[5] In January 2003, 270 minority stockholders decided to sue Kalisto Entertainment in order to obtain retributory damages, and the managers of Kalisto Entertainment were discharged. In addition, a civil procedure has also ensued against the Crédit Lyonnais bank. In the end, a decision was made by the Second Civil Chamber of the Appellate Court of Bordeaux on October 20, 2009, which permanently assessed the reasons of the losses of Kalisto Entertainment, and acquitted its managers of fault for the company's losses.[6]
Responsibilities in the world of gaming
From March to November in 2003, he directed the Paris studios of Ubisoft, and from 2002 to 2005 he worked as an advisor for the British publisher Codemasters, as well as continuing to work for Ubisoft.[7] From 2005 to 2007, Nicolas was vice president of the mobile games branch of Lagardère Active.[8]
Mimesis Republic
In 2007, Gaume, along with Sebastian Lombardo, co-founded the company Mimesis Republic. The main focus of their new company was to develop multi-player games.
Mimesis Republic began with a series of projects dealing with software performance, in particular for the site Wormee Orange, and Mission Virtual Horse, created by the publisher Mindscape. Mimesis Republic's first original project, named Black Mamba, was the basis of an ambitious virtual world called Mamba Nation, whose development began in 2008.[9]
In July 2010, Mimesis Republic raised $7 million from various investors, including prestigious business executives such as Marc Simoncini, CEO and founder of the dating site Meetic, and Jean-Emile Rosenblum, founder and director of Pixmania and Francois Pinault, through his holding company Artemis SA.[10]
The social game Mamba Nation, published by Mimesis Republic in early 2012, attracted over 400,000 between the ages of 13-25 in France alone. Free accessibility via Facebook enables Mamba Nation users to create, develop, personalize and share avatars that they control, within the universe in which the game takes place. A chat function allows users talk to each other while they play. The game features a 3D interface and video, through partnership with Dailymotion.
In 2011, many brands such as Puma and SFR integrated Mamba Nation as a part of their social communication tools.
Mimesis Republic is now an internationally known brand name. The company is supported by funding from companies such as Kima Ventures, Artemis, Jaina Capital, and Dotcorp. Through these investors, Mimesis Republic raised over 4.5 million Euros between 2007 and 2009.[11]
Various
In 1994, Gaume founded NGM Productions, under which he managed the publication of various children's books in China. NGM edited the series of Père Castor (Flammarion) as well as Incollables (Play Bac) from 1994 until 1999. In 1995 he also participated in the creation of one of the first French web agencies, Wcube, and in 2000, he participated in the company promotion and marketing of wine on the Internet, for the site winealley.com.[12]
Works
- Gaume, Nicolas (2006). Citizen game. Paris: A. Carrière. ISBN 978-2843373312.
References
- "Nicolas Gaume nouveau président du SNJV". Archived from the original on 2012-09-14. Retrieved 2012-05-23.
- "Groupe Gaume - Historique" Groupe Gaume, Archived 2010-11-27 at the Wayback Machine
- Fiche Nightmare Creatures sur Jeuxvideos.com,
- Nicolas Gaume, PDG de Kalisto : un jeune patron très joueur
- "Kalisto : Nicolas Gaume condamné par la COB", Les Échos n° 18802 du 13 Décembre 2002 • page 18
- Ordonnance de la Deuxième Chambre Civile de la cour d'appel de Bordeaux, rendue le 20 Octobre 2009 sur l'affaire Kalisto
- "Fiche de Nicolas Gaume sur le musée du Jeu Vidéo". Archived from the original on 2013-06-09. Retrieved 2012-05-23.
- "Linkedin - Profile - Nicolas Gaume" LinkedIn,
- "Mimesis Republic Is Zynga Meets Second Life, Comes Out Of Stealth"
- Greffe du tribunal de commerce de Paris, Statuts de Mimesis Republic S.A. mis à jour le 8 juillet 2010.
- Nicolas Gaume - Profil sur Viadeo.