Overrun!

Gameplay

Overrun! is a computer wargame that simulates historical and hypothetical conflicts from 1973 onward.[1]

Development

Overrun! was designed by Gary Grigsby and released in 1989.[2] It is based on the game engine and mechanics of Grigsby's earlier Typhoon of Steel, itself adapted from his game Panzer Strike.[1][2] Grigsby revised the system to support modern warfare scenarios; the previous games had been set during World War II.[3]

Reception

In Computer Gaming World, Buddy Knight wrote, "All things taken together, Overrun! gives you your money's worth. I would heartily recommend buying a copy."[3] Erik Olson of Compute!'s Gazette was similarly positive toward the game: he dubbed it "possibly the most complex war game available for the 64" and "an excellent simulation".[4] Zzap!'s Robin Hogg wrote that it "[s]lips up in the possibilities of modern combat but despite this [is] an extensive and very comprehensive wargame."[1]

References

  1. Hogg, Robin (July 1989). "Overrun!". Zzap! (51): 61.
  2. Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World (134): 201, 202, 204.
  3. Knight, Buddy (July 1989). "Overrun! - Strategic Simulations' Simulation of Modern Warfare". Computer Gaming World (61): 28, 29.
  4. Olson, Erik (October 1989). "Reviews; Overrun!". Compute!'s Gazette. 7 (10): 20.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.