Space Fury
Space Fury is a multidirectional shooter arcade game created by Gremlin and released on June 17, 1981. It is the first game with color vector graphics[2][3] and it also uses speech synthesis.[4] Coleco published a ColecoVision version with raster graphics in 1983.[5]
Space Fury | |
---|---|
Developer(s) | Gremlin[1] |
Publisher(s) | Sega/Gremlin Coleco |
Platform(s) | Arcade, ColecoVision |
Release | June 17, 1981: Arcade 1983: ColecoVision |
Genre(s) | Multidirectional shooter |
Mode(s) | Up to two players, alternating |
Arcade system | G80 |
Gameplay
The player controls a spaceship battling alien spacecraft. It is controlled by four buttons: rotate left, rotate right, thrust and fire. The player could can different upgrades for the first three levels. One upgrade allows the player to shoot in a three-way pattern, the second allows the player to fire forward and backwards simultaneously, and the third concentrates firepower in the front.
At the conclusion of the following round, the player picks another shell, although multiple ones cannot be used together. Between rounds and during the attract mode, the Alien Commander taunts the player through the use of synthesized speech. The game continues indefinitely but stops calculating the score after the completion of level four.
At the beginning of each level a synthesized excerpt from Aaron Copland's Fanfare for the Common Man is played.
Alien Commander's quotes
- "Does anyone dare challenge my Imperial fleet?"
- "So! A creature for my amusement. Prepare for battle!"
- "So you defeated my scouts? Well, my cruisers will destroy you."
- "You are starting to annoy me, Creature. My destroyers will annihilate you!"
- "You survived! Warships, dispose of this annoyance at once!"
- "Well done. Prepare to battle my entire fleet!"
- "Our battle is completed, Warrior. You were an [easy / amusing / adequate / stimulating / outstanding] opponent" (depending on score).
Development
The game uses an X-Y monitor and runs on the G80 arcade system. Space Fury was ported to the ColecoVision console with enhanced raster graphics.
Legacy
Space Fury cabinets suffered from overheating transistors, causing them to stop working.[1]
The alien enemy appears in the video game Zektor.
The game is included as an unlockable game in the PSP version of Sega Genesis Collection.
References
- "San Diego's Gremlin: how video games work". San Diego Reader. 1982-07-15. Retrieved 2020-10-25.
- Scott, Brian. "Vector Graphics: The Rise—and Fall?—of a Controversial Display Technique".
- Butler, Kevin. "Space Fury FAQ".
- Space Fury at the Killer List of Videogames
- ColecoVision Space Fury Manual. Coleco. 1983.
External links
- Space Fury at the Killer List of Videogames
- Space Fury at Arcade History