Stunt GP

Stunt GP is a radio-controlled car racing video game developed by the UK-based studio Team17, released in 2001. It was published by Eon Digital Entertainment for Windows and Dreamcast, and by Titus Software for PlayStation 2. Stunt GP uses the RenderWare engine. It has both single-player and offline multiplayer game modes using the split-screen method, and various game controllers are supported.

Stunt GP
Developer(s)Team17
Publisher(s)Eon Digital Entertainment (PC and Dreamcast
Titus Interactive (PlayStation 2)
Designer(s)Pete Opdam, Karl Morton, Danny Burke
Composer(s)Bjørn Lynne, Marc Pattison
EngineRenderWare
Platform(s)Windows, Dreamcast, PlayStation 2
Release
Genre(s)Racing
Mode(s)Single player, multiplayer

The game was originally going to be published by Hasbro Interactive under the Atari Interactive brand name with a planned release date of March 2000, but after 2 delays the publishing rights were transitioned off to Eon Digital Entertainment and was released in April 2001.

Game modes

The game features five game modes named Arcade, Exhibition, Time Trial, Stunt Challenge and Championship.

Arcade mode allows the player to unlock new content for the game, such as cars and tracks. In Exhibition mode, the player can choose its car, track, the number of AI as well as other settings. Time Trial mode allows the player to beat records on a restricted list of tracks. Stunt Challenge mode lets the player score a maximum number of aerials in a stunt arena. Finally Championship mode consists of a full season of 20 races in which the player will be able to gradually improve the car and its components.

Gameplay

Mechanics

The radio-controlled car is played in third-person using the arrow keys. The cars are powered with a battery which slowly loses energy over time. Once the battery has run out of energy, the car goes slower and thus the player is severely handicapped. Several game mechanics interacts with the battery level. Near the finish line of each track lies a pit-stop, in which the player can refill the batteries. A speed boost is available by pressing the Control key but it depletes the battery much faster than usual. Stunts are performed while the player is in the air by pressing the Shift key and one of the arrow key. If the stunt is successful, some amount of energy will be restored.

Cars

There are 20 cars in the game, upon which only 6 are initially available.[1] The others can be unlock by playing modes like Arcade, Time Trial and Championship. They are divided into 4 categories :

Wild Wheels are cars with a solid grip to the road. They are represented by heavy vehicles such as trucks or 4x4. Aero Blasters are vehicles with amazing agility. They spin the fastest while attempting aerials. Their design is futuristic. Speed Demons are cars with the strongest accelerations and top speed. Their lines are sharp and aerodynamic. Team Specials is a special category regrouping eccentric vehicles such as an open-wheel car or a forklift.

In Championship mode, every car can be tweaked extensively, from tyres to engines, suspensions, brakes, batteries, etc.

Reception

The PlayStation 2 version received "generally unfavorable reviews" according to the review aggregation website Metacritic.[4] In Japan, where the same console version was ported for release on April 11, 2002, Famitsu gave it a score of 29 out of 40.[7]

References

  1. "IGCD.net: Vehicles/Cars list for Stunt GP". www.igcd.net. Retrieved 2020-11-23.
  2. "Stunt GP for PC". GameRankings. CBS Interactive. Archived from the original on May 30, 2019. Retrieved August 12, 2020.
  3. "Stunt GP for PlayStation 2". GameRankings. CBS Interactive. Archived from the original on May 30, 2019. Retrieved August 12, 2020.
  4. "Stunt GP for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved May 4, 2012.
  5. House, Michael L. "Stunt GP (PS2) - Review". AllGame. All Media Network. Archived from the original on November 17, 2014. Retrieved June 10, 2016.
  6. Bramwell, Tom (April 17, 2001). "Stunt GP (PC)". Eurogamer. Gamer Network. Retrieved June 10, 2016.
  7. "スタントGP [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved August 12, 2020.
  8. McNamara, Andy (January 2002). "Stunt GP (PS2)". Game Informer. No. 105. FuncoLand. p. 83. Archived from the original on November 17, 2004. Retrieved June 10, 2016.
  9. "Stunt GP (PS2)". GamesMaster. Future plc. 2002.
  10. Lopez, Miguel (November 20, 2001). "Stunt GP Review (PS2)". GameSpot. CBS Interactive. Retrieved June 10, 2016.
  11. Bedigian, Louis (November 29, 2001). "Stunt GP Review - PlayStation 2". GameZone. Archived from the original on October 20, 2008. Retrieved June 10, 2016.
  12. Edwards, Ralph (November 16, 2001). "Stunt GP (PS2)". IGN. Ziff Davis. Retrieved June 10, 2016.
  13. "Stunt GP". Official UK PlayStation 2 Magazine. Future plc. 2002.
  14. Hill, Steve (2001). "PC Review: Stunt GP". PC Zone. Future plc. Archived from the original on February 24, 2008. Retrieved June 10, 2016.
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