Diesel (game engine)
Diesel is a game engine developed and used by Grin. The engine was originally developed for their game Ballistics and has been used, albeit with modifications, in a number of other games since then. The first installment of the engine was developed in close collaboration with Nvidia, aimed to showcase the capabilities of their latest graphics chip at the time, the GeForce 3. The engine is currently in use by Overkill Software, former owners of the now defunct developer Grin. Overkill's game, Payday: The Heist, uses a modified version of this engine. Payday 2 and Raid: World War II are using the second generation Diesel engine 2.0.
Platform | |
---|---|
License | Proprietary |
Games
Year | Title | Platforms | Engine version |
---|---|---|---|
2001 | Ballistics | Arcade, Linux, Windows | v1 |
2003 | Bandits: Phoenix Rising | Windows | |
2006 | Tom Clancy's Ghost Recon Advanced Warfighter | Xbox 360, Xbox, PlayStation 2, Microsoft Windows | v6 |
2007 | Tom Clancy's Ghost Recon Advanced Warfighter 2 | Xbox 360, Windows, PlayStation 3, PlayStation Portable | v7 |
2008 | Bionic Commando Rearmed | Microsoft Windows, PlayStation 3, Xbox 360, BlackBerry | |
2009 | Bionic Commando | Xbox 360, PlayStation 3, Windows | |
2009 | Wanted: Weapons of Fate | Xbox 360, PlayStation 3, Windows | |
2009 | Terminator Salvation | Xbox 360, PlayStation 3, Windows, iOS | |
2010 | Lead and Gold: Gangs of the Wild West | PlayStation 3, Windows | |
2011 | Bionic Commando Rearmed 2 | Xbox 360, PlayStation 3 | |
2011 | Payday: The Heist[1] | PlayStation 3, Windows | |
2013 | Payday 2 | Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Nintendo Switch, Windows, Linux | |
2016 | Tokyo Necro[2] | Windows | |
2017 | Raid: World War II | Windows, PlayStation 4, Xbox One |
References
- "Work and Videos: Payday: The Heist". Lowen Hoq. Archived from the original on 2013-05-22. Retrieved 2012-09-21.
- "『サイコパス』脚本担当・深見真氏が原案を手がけるニトロプラス15周年記念作『凍京NECRO』の魅力に迫る!". アニメイトTV. Retrieved 7 February 2016.
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