List of game engine recreations
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from the original. The result of a proper engine clone is often the ability to play a game on modern systems that the old game could no longer run on. It also opens the possibility of community collaboration, as many engine remake projects tend to be open source.
In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original source code—those are so-called source ports.
Video game | Name of game engine recreation | Status | License | Refs | |
---|---|---|---|---|---|
Development | Playable | ||||
Abuse | Abuse | Completed | GPLv2, WTFPLv2 | ||
Age of Empires | Chariot | Inactive | ? | MIT License | [1] |
Age of Empires II | openage | Active | GPLv3+[2] | ||
freeaoe | Active | GPLv3+ | [3] | ||
Aliens versus Predator (1999) | avp | ? | ? | ? | |
avp_GLES | ? | ? | ? | ||
Alone in the Dark | Free in the Dark | Inactive | ? | GPLv2[4] | |
Alone in the Dark 2 | |||||
Alone in the Dark 3 | |||||
Jack in the Dark | |||||
Another World | New RAW | Inactive | ? | GPLv2+ | |
raw (Rewritten engine for Another World) | Inactive | ? | GPLv2+[5] | ||
rawgl | Active | ? | ? | ||
Arcanum: Of Steamworks and Magick Obscura | OpenArcanum | ? | ? | ? | |
Arx Fatalis | Arx Libertatis | Active | GPLv3+ | [6][7] | |
Bermuda Syndrome | Bermuda Syndrome engine reimplementation | ? | ? | ? | |
Betrayal at Krondor | xBaK | ? | ? | ? | |
Blood Omen: Legacy of Kain | Blood Omnicide | ? | ? | ? | |
BVE Trainsim | openBVE | Completed | Public-domain | ||
Caesar III | CaesarIA | Inactive | ? | GPLv3+ | [8] |
Julius | Completed | ? | AGPLv3 | [9] | |
Cannon Fodder | Open Fodder | Completed | GPLv3+ | ||
Cannon Fodder 2 | |||||
Carmageddon | OpenC1 | ? | ? | ? | |
The Castles of Dr. Creep | Castles of Dr. Creep | Completed | GPLv3+ | ||
Cave Story | NXEngine | ? | ? | ? | |
Chaos;Head | FGRE | Active | ? | GPLv3+ | |
Steins;Gate | |||||
Clannad | xclannad | ? | ? | ? | |
Command & Conquer Tiberian Dawn | FreeCNC | Inactive | GPLv2 [10] | ||
OpenRA | Active | GPLv3[11] | [12] | ||
Command & Conquer: Generals – Zero Hour | Thyme | Active | GPL | [13] | |
OpenSAGE | Active | LGPL | [14] | ||
Command & Conquer: Red Alert | FreeRA | Inactive | GPLv2 [15] | ||
OpenRedAlert
based on FreeCNC and FreeRA |
Inactive | GPLv2 [16] | |||
Red Alert++ / Chronoshift[17] | Inactive | GPLv2 [18] | [19][20] | ||
OpenRA | Active | GPLv3[21] | |||
Commander Keen series | Keen Dreams | Inactive | ? | GPL | |
Commander Keen in Goodbye, Galaxy | Omnispeak | Inactive | ? | GPL | |
Commander Keen in Keen Dreams | Commander Genius | Active | ? | GPL | |
Reflection Keen | Active | ? | GPL | ||
Creatures | openc2e | Active | ? | LGPL | [22] |
Curse of the Azure Bonds | coab (Curse of the Azure Bonds) | Inactive | New BSD | ||
The Daedalus Encounter | OpenDaed | Inactive | ? | GPL | |
Death Rally | DreeRally | Active | ? | Public-domain | |
dRally | Active | ? | ? | ||
Desert Strike: Return to the Gulf | OpenStrike | Inactive | ? | GPL | |
Jungle Strike: The Sequel to Desert Strike | Inactive | ? | GPL | ||
Diablo | Freeablo | ? | GPL | [23] | |
Devilution | Active | Unlicense | [24] | ||
djavul | Active | ? | Unlicense | ||
Die by the Sword | Die by the Sword – Xtended | ? | ? | ? | |
Dink Smallwood | GNU FreeDink | Completed | GPL | ||
Doom | DelphiDoom, Doomsday, Doom Legacy, ZDoom, ZDaemon, GZDoom, Zandronum, Chocolate Doom, Eternity, and many more. |
Completed | ? | ? | |
Dragon Age II | xoreos (Bioware's Aurora engine and its derivatives) |
Active | ? | GPL | |
Dragon Age: Origins | Active | ? | GPL | ||
Jade Empire | Active | ? | GPL | ||
Neverwinter Nights | Active | ? | GPL | ||
Neverwinter Nights 2 | Active | ? | GPL | ||
Sonic Chronicles: The Dark Brotherhood | Active | ? | GPL | ||
The Witcher | Active | ? | GPL | ||
Star Wars: Knights of the Old Republic | reone | Active | ? | GPL | [25] |
xoreos | Active | ? | GPL | ||
Star Wars Knights of the Old Republic II: The Sith Lords | reone | Active | ? | GPL | [26] |
xoreos | Active | ? | GPL | ||
Dragon Wars | OpenDW | Active | ? | ISC license | [27] |
Duke Nukem | FreeNukum | Active | ? | AGPLv3+ | [28][29] |
ReDuke | ? | ? | ? | ||
Duke Nukem II | Rigel Engine | Active | ? | GPL | |
Duke Nukem 3D | EDuke32 | Active | GPL | [30][31] | |
Dune II | DuneLegacy | Active | ? | GPL | [32] |
OpenDUNE | Active | ? | GPL | ||
Dune Dynasty | Inactive | ? | GPL | ||
Dungeon Keeper | KeeperFX | Active | GPLv2+ | ||
Dungeon Keeper 2 | OpenKeeper | Active | ? | GPLv3+ | |
GLKeeper | Active | ? | MIT License | ||
The Elder Scrolls I: Arena | OpenTESArena | Active | MIT License | [33] | |
The Elder Scrolls II: Daggerfall | XLEngine (DaggerXL) | ? | ? | MIT License | [34] |
XL Engine (DaggerXL) | Inactive | ? | MIT License | [35][36][37][38] | |
Daggerfall Unity | Active | MIT License | [39][40][41] | ||
The Elder Scrolls III: Morrowind | Project Aedra | Inactive | ? | as-is | [42] |
OpenMW | Active | GPL | |||
The Crystal Scrolls | Inactive | ? | LGPL | ||
ELF Corporation | ANISE | ? | ? | ? | |
Elite | Elite – The New Kind | ? | ? | ? | |
Elite : Harmless | Active | ? | CC BY-NC-SA 4.0 | ||
Escape from Colditz | Colditz Escape | Completed | ? | ||
EverQuest | LanternEQ | ? | |||
Eye of the Beholder II | ArcEngine | ? | ? | ? | |
Spectalum | ? | ? | ? | [43] | |
F-1 Spirit | F1-Spirit Remake | ? | ? | ? | [44] |
Fade to Black | f2bgl | ? | ? | ? | |
Fallout | Falltergeist | Active | ? | GPL | |
Fallout 2 | Active | ? | GPL | ||
Fallout 2 | DarkFO | Active | ? | Apache 2.0 | |
Final Fantasy VII | Q-Gears | Inactive | ? | GPLv2 | |
Final Fantasy VIII | OpenVIII | Active | ? | MIT License | |
Fish Fillets | Fish Fillets NG | Completed | GPL | ||
Flashback: The Quest for Identity | REminiscence | ? | ? | ? | |
Freelancer | Librelancer | Active | ? | MIT License | |
Frontier: Elite II | Frontier 1337 | ? | ? | ? | |
GLFrontier | ? | ? | ? | ||
Frontier: First Encounters | jjFFE | ? | ? | ? | |
Gothic | REGoth | Inactive | ? | GPL | |
REGoth-bs | Active | ? | MIT License | ||
Gothic II | REGoth | Inactive | ? | GPL | |
REGoth-bs | Active | ? | MIT License | ||
Grand Theft Auto | OpenGTA | Inactive | non-commercial restrictions | [45] | |
Grand Theft Auto 2 | GTA2NET | Inactive | MIT [46] | ||
The Great Escape | The Great Escape | Active | ? | ||
The Great Giana Sisters | OpenGGS | Active | ? | GPL | [47] |
Heart of Darkness | HODe | Completed | ? | [48][49] | |
Heart of the Alien | Heart of The Alien Redux | Inactive | ? | GPL | |
Heretic | ZDoom, Doomsday | Completed | ? | ||
Heroes of Might and Magic II | fheroes2 | Active | GPLv2 | [50] | |
Heroes of Might and Magic III | VCMI project | Active | ? | GPL | |
Hexen: Beyond Heretic | ZDoom, Doomsday | Completed | ? | ||
Igor: Objective Uikokahonia | Igor | ? | ? | ? | |
Imperium Galactica | OpenIG | ? | ? | ? | |
Jazz Jackrabbit | OpenJazz | ? | ? | ? | |
Jedi engine (Star Wars: Dark Forces, Outlaws) | DarkXL | Inactive | ? | [51] | |
The Force Engine | Active | GPLv2[52] | [53] | ||
J.R.R. Tolkien's The Lord of the Rings, Vol. I | Lord of the Rings Engine | ? | LGPL | [54] | |
KKnD: Krush, Kill 'n Destroy | OpenRA | Inactive | GPLv3 | [55] | |
OpenKKND | Inactive | ? | ? | [56] | |
Knytt Stories | knyttds | ? | ? | ? | [57] |
Lemmings (Windows version) | Lemmini | Inactive | ? | ? | |
Little Big Adventure | TwinEngine | Inactive | ? | GPL | |
Little Big Adventure 2 | LBA 2 Engine | Inactive | ? | ? | |
LBA2 Remake | Active | ? | MIT License | ||
Magic Carpet 2 | remc2 | Active | ? | GPL | |
Marathon Trilogy | Aleph One | Completed | GPL | ||
Master of Orion II: Battle at Antares | 2ooM | Inactive | ? | GPL | |
OpenMOO2 | Inactive | ? | GPL | ||
Medal of Honor: Allied Assault | OpenMoHAA | Active | ? | GPLv2 | [58] |
Mercenary (including Damocles and The Dion Crisis) | MDDClone | Completed | ? | ||
Midnight Club II | OpenMC2 | Active | ? | GPL | |
The Legend of Sword and Fairy (also known as PAL) | SDLPAL | Active | ? | ? | |
Magnetic Scrolls adventure games (e.g. 'The Pawn, Guild of Thieves) | Magnetic | ? | ? | ? | |
Might and Magic IV: Clouds of Xeen | ScummVM | Active | ? | GPL | |
OpenXeen | Inactive | ? | GPL | ||
Might and Magic V: Darkside of Xeen | ScummVM | Active | ? | GPL | |
OpenXeen | Inactive | ? | GPL | ||
Might and Magic VI: The Mandate of Heaven | World of Might and Magic | Active | ? | ? | |
Might and Magic VII: For Blood and Honor | Active | ? | ? | ||
Might and Magic VIII: Day of the Destroyer | Active | ? | ? | ||
Need For Speed | OpenNFS1 | Inactive | ? | ? | [59] |
Need for Speed III: Hot Pursuit | OpenNFS | Active | ? | MIT License | [60] |
Need For Speed II | Need For Speed II SE | Active | ? | MIT License | [61] |
bishōjo games created by D.O., ZyX, CD Bros., Purple, Will, and ilex such as Crescendo | Nekoze | ? | ? | ? | |
Nicky Boom | Nicky | Inactive | ? | ||
Nuclear War | Netnuclear | ? | ? | ||
Outcast | OpenOutcast | ? | ? | ? | |
Outpost | OutpostHD | Active | ? | Permissive license[62] / proprietary[63] | |
Panzer General II | Open General | Active | BSD | ||
Prince of Persia | FreePrince | Inactive | ? | GPL | |
SDLPoP | Active | ? | GPL | ||
MININIM | ? | ? | GPL | ||
Redneck Rampage | Rednukem | Active | GPLv2, BUILD engine license | ||
Redneck Rampage Rides Again | Active | GPLv2, BUILD engine license | |||
Rick Dangerous | xrick | ? | ? | ? | |
RollerCoaster Tycoon | FreeRCT (reverse engineered) | ? | ? | ? | |
RollerCoaster Tycoon 2 | OpenRCT2 | Active | GPL | ||
RPG Maker 2000 | EasyRPG | Active | GPL | ||
RPG Maker 2003 | Active | GPL | |||
RPG Maker XP | mkxp | Active | GPL | ||
RPG Maker VX | Active | GPL | |||
RPG Maker VX Ace | Active | GPL | |||
The Settlers | Freeserf | Active | ? | GPL | |
The Settlers II | Return to the Roots (RttR) | Active | GPL | ||
Silencer | zSilencer | Completed | ? | ||
The Sims | Simitone | Active | ? | Mozilla Public License | [64] |
The Sims Online | FreeSO | Active | Mozilla Public License | ||
Project Dollhouse | ? | ? | ? | ||
SimCity 2000 | OpenSC2K | Inactive | GPL | [65][66] | |
SimTower | OpenSkyscraper | ? | ? | GPL | |
StarCraft | SCSharp | ? | ? | ? | |
StarGus with Stratagus | ? | ? | GPL | ||
Strike Commander | libRealSpace | Inactive | ? | ? | |
Stronghold | Sourcehold | Active | ? | MIT License | [67] |
Castlekeep | ? | ? | GPL | ||
Dune 2000 Tiberian Sun Red Alert 2 |
OpenRA | Active | GPLv3[68] | [69][70] | |
SubSpace | Continuum | Completed | ? | [71] | |
Super Mario 64 | Super Mario 64 | Active | ? | ||
Syndicate | FreeSynd | Inactive | ? | GPL | |
System Shock | Shockolate | Active | GPL | [72] | |
TSSHP (The System Shock Hack Project) | Inactive | ? | BSD | ||
The Temple of Elemental Evil | Temple+ | Active | ? | [73] | |
Theme Hospital | CorsixTH | Active | ? | ||
Titus the Fox | OpenTitus | ? | GPL | ||
Tomb Raider classic series | OpenRaider | ? | ? | ? | |
OpenTomb | Active | LGPL | [74] | ||
OpenLara | Active | BSD | [75] | ||
Tomb Raider 5 Decompilation Project | Active | ? | ? | ||
Total Annihilation | Spring Engine (with eXtended Total Annihilation or zeroK) | ? | GPL | ||
Total Annihilation 3D | Completed | ? | ? | ||
Touhou 6 ~ The Embodiment of Scarlet Devil | PyTouhou | ? | GPL | ||
Transport Tycoon Deluxe | OpenTTD (reverse engineered) | Active | GPL | ||
Tyrian | OpenTyrian | ? | ? | ? | |
freescape engine used for games like Driller and Castle Master | Phantasma | ? | ? | ? | |
Dungeon Master, Chaos Strikes Back, and Dungeon Master II | Chaos Strikes Back for Windows (and Linux, MacOS X, Pocket PC) (reverse engineered) |
Completed | ? | ||
RTC | ? | ? | |||
GoldSrc-compatible (Half-Life 1) game engine | Xash, Sing | ? | ? | ||
Key dating sim games | Waffle | ? | ? | ? | |
adventure games created with World Builder | wage | ? | ? | ? | |
Key ren'ai games using the AVG32 engine, especially Kanon, Air and Clannad | xkanon | Inactive | ? | GPL | |
RLVM | Active | GPL | |||
Adventure Game Interpreter (AGI) engine by Sierra adventure games | NAGI | ? | ? | ? | |
SCI engine | FreeSCI | ? | ? | ? | |
Adventure Game Interpreter (AGI) engine, Cinématique, Gob, Groovie, Kyra | ScummVM ScummVM-supported games |
? | GPL | [76] | |
Multimedia Applications Development Environment (MADE engine) | ? | GPL | [76] | ||
SCUMM | ? | GPL | [76] | ||
Sierra's Creative Interpreter (SCI) | ? | GPL | [76] | ||
M4, Parallaction, and others | ? | GPL | [76] | ||
Grim Fandango (GrimE-based) | ResidualVM | ? | GPL | [77] | |
Escape from Monkey Island | ? | GPL | [77] | ||
Myst III: Exile | ? | GPL | [77] | ||
The Longest Journey | Active | GPL | [78] | ||
Baldur's Gate (Infinity Engine-based) | GemRB | Active | GPL | [79] | |
Baldur's Gate II: Shadows of Amn | Active | GPL | [79] | ||
Icewind Dale | Active | GPL | [79] | ||
Icewind Dale II | Active | GPL | [79] | ||
Planescape: Torment | Active | GPL | [79] | ||
System Shock 2 | OpenDarkEngine (i.e., not The Dark Mod), NewDark | Inactive | GPL | [80][81] | |
Thief: The Dark Project (Dark Engine-based) | Inactive | GPL | |||
Thief II: The Metal Age | Inactive | GPL | |||
UFO: Enemy Unknown | OpenXcom | Completed | GPL | [82] | |
X-COM: Terror from the Deep | Completed | GPL | [82] | ||
X-COM: Apocalypse | OpenApoc | Active | ? | MIT License | |
Ultima IV: Quest of the Avatar | xu4 | Inactive | GPL | ||
Ultima VI: The False Prophet | Nuvie | Inactive | GPL | ||
Ultima VII: The Black Gate | Exult | Active | GPL | [83] | |
Ultima VII Part Two: Serpent Isle | Active | GPL | [83] | ||
Ultima VIII: Pagan | Pentagram | Inactive | ? | GPL | |
Ultima Online | CrossUO | Active | ? | GPL | |
Ultima Online on Freeshards | Iris2 | ? | ? | ? | |
Ultima Underworld: The Stygian Abyss | Underworld Adventures | Active | ? | GPL | |
Urban Assault | UA_source | ? | GPL | [84] | |
Warcraft: Orcs & Humans | Alpha-WC1 | ? | ? | ? | |
War1gus with Stratagus | ? | ? | ? | ||
Warcraft II: Tides of Darkness | Wargus with Stratagus | ? | ? | ? | |
Wizardry | p-interp | ? | ? | ? | |
Z-machine | Frotz, ZIP, JZIP, Zip 2000, Zip Infinity and Nitfol | ? | ? | ? | |
Zak McKracken and the Alien Mindbenders | The Mindbender adventure engine from the former Zak McKracken and the Alien Rockstars project |
? | ? | ? | |
Zork Nemesis | ScummVM | Active | GPL | ||
Zork: Grand Inquisitor | Active | GPL | |||
Video game | Name of game engine recreation | Development | Playable | License | Refs |
Status | |||||
See also
References
- Chariot Engine on GitHub, last commit from April 2018
- "openage README". 1 September 2020. Archived from the original on 1 September 2020.
- engine source on GitHub
- "[Fitd-cvs] fitd AUTHORS,NONE,1.1 COPYING,NONE,1.1 [..]". SourceForge. 6 August 2004. Retrieved 1 July 2019.
- "raw - Rewritten engine for Another World/Out of this World". 21 April 2004. License found in: release 0.1.0 (2004/04/21) - raw-0.1.0.tar.bz2 - source code. Archived from the original on 5 May 2004.
- Arx Libertatis homepage
- Arx Libertatis source on GitHub (Sep 10, 2020)
- CaesarIA on GitHub (Mar 6, 2019)
- Julius on GitHub (Mar 6, 2019)
- https://sourceforge.net/projects/freecnc/
- http://openra.net/license
- https://www.openra.net/
- https://github.com/TheAssemblyArmada/Thyme
- "Free, open source re-implementation of SAGE". OpenSAGE at GitHub. GitHub. Retrieved 2018-03-12.
- https://sourceforge.net/projects/freera/
- https://sourceforge.net/projects/openredalert/
- Chronoshift (a C&C: Red Alert 1 reimplementation project) is now open source!
- https://github.com/TheAssemblyArmada/Chronoshift
- "RedAlert++". Red Alert ++ website. Retrieved 2016-07-04.
An open source re-implementation of the C&C Red Alert engine. Written from scratch in C++, using SDL2 and OpenAL
- "Red Alert Plus Plus". Facebook. Retrieved 2016-07-04.
An open source re-implementation of the C&C Red Alert engine. Written from scratch in C++
- http://openra.net/license
- openc2e on GitHub
- Modern reimplementation of the Diablo 1 game engine
- devilutionX on GitHub (Sep 11, 2020)
- reone on GitHub
- reone on GitHub
- OpenDW on GitHub
- FreeNukum on GitLab
- FreeNukum on crates.io
- EDuke32 homepage
- EDuke32 source code
- Have You Played… Dune II Remake Dune Legacy? on Rock, Paper, Shotgun by Alec Meer (September 19th, 2015)
- on github
- XLEngine on github
- "Added a LICENSE file". GitHub. 31 July 2016. Retrieved 1 July 2019.
- "License confirmation". GitHub. 11 April 2018. Retrieved 1 July 2019.
- Smith, Adam (2011-11-18). "Mods And Ends: Daggerfall & The XL Engine". Rock, Paper, Shotgun. Retrieved 2013-10-04.
[XL Engine] [...] it's a custom-built framework to run old games. Essentially, it totally overhauls them, with all sorts of visual enhancements and improved modding support, so it's almost as if they are being ported onto modern systems.
- Larabel, Michael (22 July 2011). "XL Engine For Games Is Being Brought To Linux". Phoronix.com. Phoronix Media. Retrieved 1 July 2019.
- Daggerfall Unity on github
- Aussie-Made Tools Let You Play Daggerfall In Your Browser (Or Modify It With A Modern Engine) by Logan Booker on kotaku.com (Jan 24, 2015)
- One For The Weekend: Daggerfall Tools For Unity by Shaun Green on Rock, Paper, Shotgun (2015-01-25)
- "Project Aedra / Code / [r413] /LICENSE.txt". Retrieved 27 June 2019 – via SourceForge.
- "Spectalum". www.eob2remake.com. Retrieved 2019-01-09.
- F-1 Spirit remake Archived 2011-07-24 at the Wayback Machine on Brain Games
- http://ogta.fifengine.de/
- https://code.google.com/archive/p/gta2net/
- about Archived 2016-03-14 at the Wayback Machine on openggs.romanhoegg.ch "As of August 2009 I have been given permission to use the C64 sprites of the original game by Manfred Trenz" (2009)
- Montoir, Gregory, hode is a rewrite of the engine used in the game Heart of Darkness made by Amazing Studio., retrieved 2020-04-07
- YouTube, Modern Vintage Gamer, Heart of Darkness Engine (HODE) Xbox Port by MVG, retrieved 2020-04-07
- https://github.com/ihhub/fheroes2
- https://archive.codeplex.com/?p=darkxl
- https://github.com/luciusDXL/TheForceEngine
- https://theforceengine.github.io/
- Lord of the Rings Engine by Michal Benes
- https://www.openra.net/news/release-20181215-kknd/
- https://github.com/gp-alex/OpenKKND
- Knytt Stories DS on rodrigoroman.com
- engine source on GitHub (June 19, 2020)
- Harris, Jeff (2019-07-06), Remake of the original EA Need for Speed 1 using c# and Monogame: jeff-1amstudios/OpenNFS1, retrieved 2019-07-08
- OpenNFS on github.com
- NFSIISE on github.com
- LICENSE.txt on svn.outpostuniverse.org:8443
- OutpostHD - An Outpost Redesign - OutpostHD (Formerly known as Outpost:MIA) on outpost2.net "Currently I’m using the original Outpost graphics as created in the early 90s. They are old and primitive with no support for transparency and are in an 8-bit color depth. I’ve been converting them to modern PNG formats and optimizing the sprite sheets for use in a modern graphics engine." (September 27, 2015)
- engine source on GitHub (May 14, 2020)
- "EA Takes Down 'Open Source' SimCity 2000 Remake". TorrentFreak. 30 July 2018. Retrieved 28 June 2019.
- source code on GitHub (last commit on Feb 2018)
- source code on GitHub (Jan 2, 2020)
- http://openra.net/license
- "What is OpenRA?". OpenRA website. The OpenRA Developers. Retrieved 2016-07-04.
The next major goal for OpenRA is to add support for the second generation of Command & Conquer games, starting with Tiberian Sun.
- "A Red Alert 2 mod for the OpenRA game engine". OpenRA at GitHub. GitHub. Retrieved 2016-07-04.
- How Fans Revived 'Subspace,' a Forgotten 20-Year-Old Game About Spaceships by Emanuel Maiberg on vice.com (July 6, 2015)
- engine source on GitHub (Aug 17, 2020)
- "Project Temple+ * RELEASED *". rpg cod ex > for all your explosive cod fishing needs. Retrieved 2019-01-09.
- engine source on GitHub (May 29, 2020)
- engine source on GitHub (Auf 23, 2020)
- "ScummVM in Debian repos".
- "ResidualVM in Debian repos".
- "ResidalVM's official page on the compatibility of The Longuest Journey".
- "changelog [GemRB wiki]". Retrieved 2017-02-13.
GemRB is quite style="background: #aaccff; color: black; vertical-align: middle; text-align: center; " class="table-success" | Completed, especially regarding BG2, BG1 and IWD1 which can be played through. The whole Baldur's Gate saga is completable. There is of course still stuff to be done.
- OpenDarkEngine source on GitHub (last commit on May 2018)
- NewDark forum post on TTLG
- UFO Defense as a valid option for terror by Phil Savage on PC Gamer (May 09, 2013)
- Wen, Howard (2003-04-24). "Exult: The Open Age of Ultima". Linuxdevcenter. O'Reilly Media. Archived from the original on 2017-06-13. Retrieved 2016-01-19.
Exult replaces Ultima VII's engine so that the game can be played on other operating systems and platforms. It also expands the graphics capabilities of the game and adds features not present under the original engine. (A legal copy of Ultima VII is required in order to use Exult.) Lord British (aka Richard Garriott) himself, the creator of the entire Ultima franchise, has given the Exult team his unofficial blessing.
- UA:Source on metropolisdawn.com by Zidane (Jun 23, 2016)
External links
- Open Source Game Clones, specialized in open source variants of commercial games