Takashi Nishiyama
Takashi Nishiyama (Japanese: 西山隆志), sometimes credited as Piston Takashi, Nishiyama or T. Nishiyama, is a Japanese video game designer, director and producer, who worked for Irem, Capcom and SNK, before founding his own company Dimps. He started his career at Irem, where he developed early arcade games such as the 1982 scrolling shooter Moon Patrol and the 1984 beat 'em up Kung-Fu Master. At Capcom, he created the Street Fighter fighting game franchise in 1987. He then worked at SNK, where he created the Fatal Fury fighting game franchise and worked on Art of Fighting and King of Fighters, as well as the run & gun shooter series Metal Slug.
Takashi Nishiyama | |
---|---|
Nationality | Japanese |
Occupation | Video game designer, director, producer |
Known for | Arcade and fighting games |
Career
Takashi Nishiyama started his career at Irem. He worked on the 1982 scrolling shooter Moon Patrol, one of the first games with parallax scrolling. He was the designer of Kung-Fu Master (1984), which is considered one of the first beat 'em up video games.[1]
He then joined Capcom, where he created the Street Fighter fighting game franchise. Along with Hiroshi Matsumoto, he directed the original Street Fighter (1987). He created the special moves for Ryu called "Hadouken", which he says was inspired by an energy missile attack from the 1970s anime series Space Battleship Yamato.[1] He then left Capcom and did not return to work on the sequel Street Fighter II: The World Warrior.
Nishiyama then joined SNK. There, he created the Fatal Fury fighting game franchise, as a spiritual successor to the original Street Fighter. He also worked on the fighting game franchises Art of Fighting and King of Fighters, as well as the run & gun shooter series Metal Slug.[1]
He then left SNK and founded his own game development company, Dimps.[1] He is currently the president of Dimps.
Gameography
- Moon Patrol 1982 (game designer)
- Kung-Fu Master 1984 (game designer)
- Section Z 1985 (game designer)
- Trojan 1986 (game designer)
- Legendary Wings 1986 (director)
- Mega Man 1987 (producer)
- Avengers 1987 (director)
- Mad Gear 1988 (game planner)
- Street Fighter 1987 (director)
- Last Duel: Inter Planet War 2012 1988 (director)
- Ghost Pilots 1991 (executive producer)
- Fatal Fury: King of Fighters 1991 (director)
- Mutation Nation 1992 (special thanks)
- Fatal Fury: Legend of the Hungry Wolf 1992 (producer, TV special)
- The King of Fighters '94 1994 (producer)
- Fatal Fury 3: Road to the Final Victory 1995 (producer)
- Real Bout Fatal Fury 1995 (producer)
- Real Bout Fatal Fury Special 1997 (producer)
- The King of Fighters '97 1997 (producer)
- Metal Slug 2 1998 (producer)
- The King of Fighters '98: The Slugfest 1998 (producer)
- Samurai Shodown: Warriors Rage 1999 (executive producer)
- The King of Fighters '99 1999 (producer)
- Metal Slug X 1999 (producer)
- Metal Slug 3 (2000) (producer)
- Star Ocean: Till the End of Time (2003) (item designer)
- Street Fighter IV (2008) (executive producer)[2]
References
- "The Man Who Created Street Fighter from 1UP.com". Web.archive.org. 3 January 2012. Retrieved 8 January 2019.
- "Dimps expanding into original IPs for mobile and social platforms". Engadget.com. Retrieved 8 January 2019.